The Thunder Team Index

Okay guys, here's the TTI (Thunder Team Index), or a way to roughly gauge just how thunder team-y we were on any particular adventure.

Equipment/Property Damage +1 point per 100 credit's worth of damage caused
Explosions +1 point per meter radius
Opponent Casualties +10 points per Henchman
+50 points per Lieutenant or equivalent
+100 points per Commander or equivalent
+50 points if opponent is Imperial
+250 points if opponent is a Force User
Bystander Casualties -10 points per innocent bystander
+10 points per guilty bystander
Vehicle Scale Vessels Destroyed +100 points per 5000 credit's worth of destruction
Walker Scale Vessels Destroyed +250 points per 5000 credit's worth of destruction
Starship Scale Vessels Destroyed +500 points per 5000 credit's worth of destruction
Capital Scale Vessels Destroyed +1000 points per 5000 credit's worth of destruction
Panic Caused +50 points per individual fleeing from scene of destruction
Authorities Evaded +100 points per instance of successful evasion
Governments Destabilized +10000 points per regime toppled
Ecosystems Unbalanced +5000 points per habitat destroyed
Worlds Destroyed +100000 points per planet
Economies Upset +50 points per 10,000 credits of trade disrupted
Money Made/Stolen +1 point per credit procured
Equipment Stolen +1 point per 100 credit's worth of equipment garnered
Enemies Made +10 points per Henchman
+50 points per Lieutenant or equivalent
+100 points per Commander or equivalent
+50 points if opponent is Imperial
+250 points if opponent is a Force User
Totally Blindsiding PalpaDave +100 points per instance of the word "NO!"
+250 points per character point deducted
+500 points per dark side point awarded
+1000 points per instance of him leaving the room
+10000 points if we make him press the URB*
*Universal Reset Button

 

So a hypothetical example is as follows: Our intrepid adventurers have hijacked an Imperial Cargo Freighter carrying 200 cases of Stormtrooper Blaster Rifles (200 cases x 12 rifles x 1000cr each = 24,000tti). During the fight, a wing of tie fighters was destroyed (8 Ties = 8000tti + 60tti per pilot = 8480). Each Tie Fighter exploded with a 10 meter blast radius (10tti per Tie = 80tti). A brief firefight erupted on the bridge, killing two junior bridge staff and six naval troopers, (2 @ 100tti, 6 @ 60tti = 560tti) before the rest of the bridge crew panicked into surrender (6 remaining staff @ 50tti = 300tti). Unfortunately a distress call was sent and soon after a system patrol craft approaches on an intercept vector. Rez attempts to modify the Freighter's engines using random equipment on hand, prompting a Negatory response from the GM (100tti). Mr. Fu barely manages to lose the system patrol craft by plunging into the atmosphere of the nearby planet (100tti), but loses control of the ship. The party runs for the escape pods, jettisoning before impact. Mr. Fu manages to point the now wildly plummeting freighter at an imperial research station before bailing, thoroughly obliterating the outpost (450,000cr worth of damage = 4,500tti), and causing widespread panic and mayhem among the Imperial research scientists (55 scientists flee = 2750tti, 10 scientists are killed = 100tti in the ensuing 200 meter explosion = 200tti). The freighter is vaporized on impact (25,000tti), and spews radioactive isotopes across a 10 mile area (5000tti). In the attempt to escape the planet's surface, the party steals a light freighter (100tti) and escapes to hyperspace. 

All told, a TTI rating of 68,270 - pretty low, actually. The party resolves to do much better next game. Dave leaves the room, shaking his head. (1000tti)